top of page
Level Designer
UE4 Sequencer
This is my first sequence I made at TGA. The task was to make a gunfight and use the basic features of the sequencer. I'm happy with the result and have huge respect to the people that make cutscenes.
Maya
During my education at TGA, we worked with Maya for basic modelling. This included makeing modular kits, UV-mapping and makeing scenery using UE4. I've later on also worked with Maya for making navmeshes and placeholders for our group projects.
Here are some of my creations.
bottom of page